A Multiplayer API error, sent with HTTP 403. Status: the Multiplayer API is in private alpha; this code is part of its published contract.
When
The project has as many players online at once as its plan allows. The answer carries quota.
What to do
Try again when players leave, or move to a bigger plan.
The answer
Every error is a JSON body with a stable error code. Clients act on the codes they know and treat any other code as a failure of its HTTP status, and keep fields they do not know.
{
"error": "ccu_limit_reached",
"detail": "A sentence that is safe to show.",
"next": "Try again when players leave, or move to a bigger plan.",
"docsUrl": "https://lobbylab.gg/docs/errors/ccu_limit_reached",
"quota": {
"name": "liveRooms",
"used": 10,
"limit": 10
}
}
This code always carries quota.
See also: every error code, the API reference and the docs.